Watch a message meet a mind.
Pick a person and a place, say something, and watch what goes through their head. A small model of Pulp's instrument runs in your browser, and every thought can show you why it came out that way.
The 3D view needs WebGL, which this browser has turned off. The model still runs: the ring shows the chance a message is caught.
Thinks
Says
19:40 Kitchen table
5Say something
Across the table
How the model reads your words
How it works
Four steps, all computed.
Presets fill the form. Everything after that comes from the model, and every thought shows the state it came from.
- The personA stateful persona: who they are, what moves them, their state of mind and their setting, four keys with weights that sum to one. The fast part, the mindstate, drifts back to its baseline on its own clock: arousal in minutes, mood over hours.
- The gateAttention sets the caught chance. Noise, load and a weak medium lower it; focus and a salient message raise it. More attention never lowers it.
- The compileWhat they catch meets their receptivity to each of eight modes, their values and what they already believe. The readout is four probabilities that always sum to one: valid, invalid, abstain, not caught.
- The voiceThoughts and words are built from that state: a tired mind says less, a crowded room softens what is said aloud. Open any line in their head to see why it came out that way.
An illustration, not a result. The model is small and uncalibrated, and it follows the definitions on persuasion.wiki, where every term is defined.